The Challenge Chapter

It has been commented that the Challenge chapter has become a bit of a beast. It is the engine room of the game, now has some examples in and is quite a lot of words! There follow a sizable amount of text that looks at the outcomes of challenges, including sections on Defeat, Fatigue and Experience. It all adds up and makes the thing a bit indigestible, even though it is all fairly straightforward.

Present planned solution is to create an Outcomes chapter. This will follow the Challenges chapter. The outcome table, defeat, damage Traits, and healing sections will all go in there.

Scale will stay in the Challenge chapter.

Experience will either stay in Outcomes or move into the Guide’s chapter.

I must rename the ‘Guide for Guides’ chapter as it sounds too much like ‘Scouting for Boys’…

This rationalisation will all be in the June release of the text.

Thoughts?

No Comment

No comments yet

Leave a reply